Testing Methodology

We tested 17 graphics carte configurations in Medal of Honor, using ATI and Nvidia GPUs that ranged from the uber expensive models to budget-minded offerings. The latest official drivers were used for all graphics cards.

MoH has been out for just a couple of days and it seems graphics carte manufacturers haven't had the adventure to optimize or fix glaring bugs just yet. We had problems getting SLI and Crossfire working properly, and anti-aliasing is also broken on the single actor campaign despite having the option to enable it in-game. We tried forcing AA at the driver level or renaming the executable, which gave us mixed results.

Nosotros used Fraps to measure out frame rates during a recorded infinitesimal of gameplay from the showtime level. An Intel Core i7 920 processor was overclocked to 3.70GHz in an try to remove any CPU bottlenecks that could influence loftier-terminate graphics cards scores.

Besides, nosotros sympathise many of you similar to take CPU scaling performance included along with graphics, so we clocked our Cadre i7 processor at a range of frequencies to see how it affects functioning. Nosotros likewise ran similar tests using a range of processors from both AMD and Intel production lines.

We will be looking for an boilerplate of 60fps for stutter-costless gameplay on Medal of Honor.

Test Organisation Specs
- Intel Core i7 920 (Overclocked @ three.70GHz)
- x3 2GB G.Skill DDR3 PC3-12800 (CAS ix-nine-ix-24)
- Asus P6T Palatial (Intel X58)
- OCZ GameXStream (700W)
- Seagate 500GB 7200RPM (Serial ATA300)
- Radeon HD 5870 (1GB)
- Radeon Hard disk 5850 (1GB)
- Radeon HD 5830 (1GB)
- Radeon HD 5770 (1GB)
- Radeon HD 5670 (512MB)
- Radeon Hard disk drive 4890 (1GB)
- Radeon Hd 4850 (1GB)
- GeForce GTX 480 (1536MB)
- GeForce GTX 470 (1280MB)
- GeForce GTX 460 (1GB)
- GeForce GTX 285 (1GB)
- GeForce GTX 275 (896MB)
- GeForce GTX 260 (896MB)
- GeForce GTS 450 (1GB)
- GeForce 9800 GT (512MB)
- GeForce GT 430 (1GB)
- GeForce GT 240 (512MB)
Software
- Microsoft Windows vii Ultimate 64-bit
- Nvidia Forceware 258.96
- ATI Goad 10.9